Devil May Cry V.
Unlike many devil may cry purists, I don’t have a pathological hatred for the reboot. I think it was obnoxious, puritanical and rudely dismissive of its roots, but at least it struck a chord, even if conceptually it was a brown note. The combat was its strongest asset, beguiling you with its turbulent hack and slash, duel wielding pistols Ebony and Ivory as well as utilising Dante’s Nephilim abilities. Switching between blade ravaging slashes, rapid scythe sweeps and flattening demons with a powerful axe really allowed for more dynamic variation that was responsive, ambulant and deeply satisfying with almost choreographed fluidity. DmC may of had a redundant abbreviation, a belittling attitude towards the series fans and tried just a little too hard to refrain from everything that had come before in a misguided attempt to stand out, but at least it wasn’t as sterile and forgettable as Devil May Cry 2. Well until now that is, with Capcom banishing any hope of a direct successor and instead doing what they should have done originally and make Devil May Cry V.
Continuity be damned! We’ve got the substitute hero from Devil May Cry 4 and shoddy Dante impersonator “Nero” returning with a new look, new accomplice and new appendage? A detachable extremity no less, one that can be used as missile to surf on?! The lack of Dante is disturbing and the general Final Fantasy 15 vibe is a little too pervasive to me, but this seems like a progressive step in the right direction.
The Last Of Us 2.
I’ll admit that I’m still a little sceptical about this sequel. I realise it’s NaughtyDog, yes I know I loved the first, but something about this just feels…. unnecessary. Ellie and Joel’s ambiguous dialogue at the end of the last game felt conclusive if not ultimately defined. I liked that, these two brave, complicated individuals sauntering off to pastures unknown. But here we are anyway, Ellie scouring dense woodlands where the general populace continue to be infected by malaise of fungal blemishes. Hostile scavengers foraging for basic amenities, perishables and forging implements of neck piercing persuasion. With Joel curiously absent?
The trailer does make for good watching though, with the intelligent AI that seems adaptive to whatever move or tangent you go off on being particularly impressive. Seeing Ellie flourish from awkward teenager into a women of assured badassary is another engaging incentive. I’m still not 100% sold on a sequel yet, but I’m getting there.
Resident Evil 2
A remake of my favourite game in the Biohazard series? One ticket to Raccoons City please! There had been murmurings uttered surreptitiously for some time that alluded to it. Claims that stated it was in development. But to finally have visual confirmation of its existence gives much-needed veracity to the speculation. I’ve always been curious about what this particular entry in the series would be like on current gen consoles. How modernised controls would affect the traditionally stiff mobility of Leon and Claire, whether increased movement would neutralise some of the anxiety of surviving a Police Station teething with infected?
The great thing about it is that it doesn’t just look like a straight, copy and paste remake, but rather establishing its own versatile identity from utilities and concepts from its past. The Gameplay trailer certainly suggests that the game will adhere to the classic pervading ambiance that induced this constant imbued anxiety, that was only compounded by reduced spatial visibility and limited ammo.
If Resident Evil 2 can provoke the same nostalgic terror that crippled me to periodical 10 minute intervals of play and create something that also feels original, then this could be my new favourite Resi!
Spider-Man.
Insomniacs Spider-Man doesn’t get me excited merely because it plays and feels like everything I’ve ever wanted in a Spider-Man game, no. It gets me excited because it’s like they plucked the conceit directly from my 10-year-old mind. The way the helicopter starts whooshing towards the ground. The pilots like “Ah, save me Spider-Man!”, and he’s like, swoosh, got ya. Then he’s like “oh no, all the prisoners are escaping”. So he’s like bosh, bash, doosh, and Electro’s like “Ha ha ha, I’m going to electrocute you”. And Spider-Mans like “I don’t think so Sparky!” before chasing him down, swinging and swooping, finally catching up with him. But then Spider-Man gets cornered by LOADS of recognisable villains and Spider-Man’s like “Oh spider poop!”. I can only imagine what my 10-year-old self would have said?!
Death Stranding.
I’m fresh out of takes. Seriously, I got nothing?