FPS’s have over the years become widely synonymous with war, and with the continuing heated battle between both Battlefield and Call Of Duty doing nothing to appease this common conception, the trend is sure to continue, but there are exception’s to this. Deus Ex has proved that FPS’s aren’t just about annihilating constant enemy combatants, by incorporating stealth as well as tactics into a futuristic world and, some would argue, integrating a little maturity into a particularly saturated genre. On paper, Prey 2 may look the splitting image of Eidos explosive shooter; futuristic locales, first person perspective, but that’s where the similarities end.
Trying to illustrate Prey 2 without referencing Blade Runner is as arduous as referring to Katie Price without making some kind of “plastic” connection, but there really is no alternative when describing Prey 2’s alien hunter. Forget Prey (which wont be difficult, if you don’t own the console we do not speak of), because this is a game totally separate to its predecessor; offering an open world that’s bigger, wider and higher. You play as Killian Samuels, an US Marshal who after being abducted by aliens becomes a bounty hunter to survive on the Extra terrestrial planet of Exodus, the inhabitants of whom coincidentally speak english (lucky). Your objective is to collar and in some instances kill, any criminal’s that have alluded capture. You must utilise many unusual gadgets to acquire your chosen targets including hover boots, shoulder mounted turrets and jetpacks, and its entirely up to you how you attain your targets. Opting for a more sneaky approach will allow you to quietly and efficiently seize culprits before teleporting the hapless criminal straight to your employer, or alternatively, you can track them down before launching into an advanced game of tag, with an exhilarating chase and also exploit your free running abilities to finally apprehend the felon. Once caught, you can trade their freedom for money, gain information via interrogation or just ruthlessly kill them.
With a wonderfully neon inspired city, reminiscent of Blade Runner (damn, I was almost there too), and combat that’s both intricate and suspenseful, Prey 2 really isn’t just a sequel, it’s a standalone giant. Bethesda, you’ve gone done it again.
Prey 2 is released March 2012, check out the link to watch this impressive teaser trailer.
Let me know your thoughts to this impressive shooter.