The lucidity and sudden degenerative discussions, fuelled by the mass intake of alcohol offer fleeting moments of parity, purgative resentment, and complete, uninhibited candour. All of our earnest need to confer to social conformity recedes, demonstrated in this instance by a girl I had never met, exulting an intonation that was neither crass or cajoling, but uttered with such a precise sense of certainty it was difficult not feel conflicted. Let me explain: during a celebratory, belated New Years Eve party whilst huddled around miscellaneous reformed chicken pieces, a liberal array of salted delicacies and exhilarative beverages scattered perennially in various stages of inimitable consumption, affable discussions pertaining to computer games were being conducted. With prudent assiduity acknowledged by each recipient, listening with acquisitive prudence to one another’s mediations and their own oblique perspectives concerning games. Many enviable tales of eminence are shared with guffaw, with singular diplomatic recognition for our independent anecdotes and passive debates. But one occupant caught me off guard by her cavalier suggestion that graphics are largely redundant, unless used in a RPG.
Brow furrowed into paralysis, my hand reticulated around my glass with such expedited rigidity that my hand began to shack involuntarily. I attempt to discern any comprehensive validity to a statement motioned with expressive veracity. Though my stunted features concealed my ulterior fervour, affording a brief reprieve to facilitate this conveyance. With introverted congruity I requisitioned my faculties, pondered this intimate discretion calculating how best to disperse my own amiable neutrality (because I’m nothing, if not frugally benign). With compliant composure I stepped out-side to fathom how such contracted notions could have been applied. Though the clouds resisted the temptation to drench me in my moment of deep contemplation, there was a residual precipitation in the air, with the moistened atmosphere delegating as an ambient sedative for my pedantry. My stomach–ever leading by its digestive example however–desired that I amend its gestating abstinence, and once nourishment was sated, I began to sanction an appropriate salient response. Though my initial hesitancy to deride a guests own visceral estimations when normally I’d adopt vocally combative acrimony, and even the broadened exclusions of games innocently omitted from her cursory thoughts would have received similar indignation, I remained benignant. And such trenchant thoughts became diminished by hallucinogenic beverages (and chicken), and its hard to deny that there is an element of factuality to it to her assertion.
Now if the hypothetical question of “Which is more important: Graphics or game-play?” was ever expressed, before this rhetorical passage was even granted time to culminate I would immediately interject and respond definitively “Game play!” It’s the focal cogency, the entire purpose of a game is to entertain with mesmeric interaction. You wouldn’t purchase a book solely on the cosmetic allure of the cover, because if that were the mitigating acumen then I would never leave the children’s section of the library (that’s still a thing right?). But without the potency of graphics, immersion into a fantasy world of vagrant magi’s and fabled beasts could never be enacted. Imagine peering listlessly out over a beautifully canvassed environment. Inhaling the abstract oxygen that ruffles your hair with figurative delicacy, with a sky so blue it….Oh. It’s been nuked. I’m not glibly insinuating that other genres lack graphical lucidity, but many are restricted by the confines of mediated realism. Concrete walls embossed with caustic greys, corrugated by shotgun blasts that leave enduring, darkened lacerations across its façade, personified by the offset of the vibrancy emitted from blood stained corpses. Realism is a rescinded construct, a surrogate of imitation pandering to the restrictive shackles of illustrative conformity. Fantasy is precisely that, farcical, completely impervious to impracticability. Legitimacy is fine if you’re attempting to accurately portray conflict or visitations to events in this plane of existence, with every nuanced detail regimental conceded. But in RPG’s its acceptable, nay decisive to indulge in farcical constructs. Who cares if it’s not prudent to build a home on a giant mushroom, or that my newly erected habitation is laterally speculative or even if I’m decorating my residence with ensnared butterflies and filling book shelves with pilfered magical parchments.
I always enjoy having predisposed observations questioned, allowing me to observe and debate opinions contrasting my own, especially when an agreement can be amicably be negotiated. Perhaps this is a reflection on my growing maturity as both a gamer and a human being. Or perhaps my dependency on substance abuse that seems to perforate many of my articles for some curious reason, presents a rather mailable interpretation of events. Well if you excuse me, it’s my round.
Are graphics superior in RPG’s? Let me know your thoughts on this. Cheers.